AUDI - GRANDSPHERE

A piece depicting the new Grandsphere concept car.

PRODUCTION: STEPT STUDIOS

POST PRODICTION: LOCKT EDITORIAL

VFX BREAKDOWN:

  • I was responsible for the desert mirror world portion of the job.

  • Unreal Engine was used to create the environment. The environment featured custom clouds and Joshua trees. For a close to life representation of the sky, the plugin Ultra Dynamic Sky was used.

  • The Joshua trees were modeled inside of Maya and XGEN was used to create the hairs on its surface.

  • The Joshua trees were textured inside of Substance Painter.

  • Shadows and reflections were treated in compositing on the live action car.

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